Lighthouse at the End of the World Press Kit
A downloadable press kit
Fact Sheet
- Developer: Bannerless Games
- Launch: May 2, 2022
- Platform: Tabletop Role-Playing Game
- Price: $10 Digital, $15 Print
- Available at Bannerless Shop, itch.io, Indie Press Revolution, Tabletop Bookshelf, DriveThruRPG, Knave of Cups
Game Description
You play a lighthouse keeper at the furthest reaches of civilization. Your tormentors are numerous: the crushing solitude, the chaotic weather, the penal colony nearby, and a legion of unquiet dead conspire to erode your sanity until one of them claims you.
LIGHTHOUSE AT THE END OF THE WORLD is a solo journaling game. With a die, a tower, a deck of cards, a map and a handful of coins, you will reveal why you came to be here, document the uncanny perils and numbing drudgery of life in the lighthouse, and unravel the mystery of your ghostly companions. By game's end, you will not only have written your own story full of faint hope and grim perseverance, but also the stories of some of the other souls who perished here before you.
Key Features
- A customized Wretched & Alone build that helps you construct your story, the stories of the ghosts who share this place with you, and glimpses of the world you've fled.
- Four possible fates with dozens of variations, making each playthrough truly unique.
- Beautiful original art by comic and TTRPG artist Sally Cantirino
The print version of LIGHTHOUSE AT THE END OF THE WORLD comes in a 32-page staple-bound comic book-sized zine. A PDF is also available.
Developer
Bannerless Games is Ken Lowery, a writer based in Dallas, Texas. LIGHTHOUSE AT THE END OF THE WORLD represents a host of his personal weirdnesses, compiled into one place. His aim is to make games that are approachable, strange, and memorable.
Press Quotes
"I had to do this one. The bare facts of the real-world lighthouse this game is based on refused to let me go: its remoteness, the implied menace of its penal colony neighbor, the grim pageantry of a life assembled from the wreckage of nameless ships. I love a good ghost story, and more to the point I love a story that picks at the question of mortality itself. If oblivion is almost certain no matter what we do, is effort itself enough to create meaning in our short, haunted lives?
"I don’t have an answer, of course. But hopefully playing LIGHTHOUSE AT THE END OF THE WORLD will help some of you find one for yourself."
- Ken Lowery
Links to Download Assets
Grab these assets below or on Dropbox.
Contact Information
Want to set up an interview? Want a PDF or print copy to review or use for your Actual Play? Just want to say hi? Drop me a DM on Twitter or email me below - I'd love to hear from you.
- Twitter: @bannerlessgames
- Email: bannerlessgames@gmail.com
Status | Released |
Category | Physical game |
Author | Bannerless Games |
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